Senior Unreal Engine Metahuman Developer

 

Description:

 

Digital Epic Studio is looking for an experienced Unreal Engine 5 and MetaHuman Developer to support a confidential, real time interactive character project.

 

This is not a one off animation assignment. We are building a reusable, data driven MetaHuman framework in which external runtime values control character behavior, facial performance, materials, and visual states.

 

Responsibilities

 

  • Set up and optimize MetaHuman characters in Unreal Engine 5
  • Build layered Animation Blueprints for:
  • Breathing and upper-body movement
  • Natural blinking and eye gaze
  • Head movement, nods, and speech accents
  • Additive facial expressions and emotional states
  • Integrate real-time lip sync using ARKit-style facial curves, Live Link, NeuroSync, Audio2Face, or a comparable solution
  • Ensure facial expressions and animation layers do not interfere with speech and lip sync
  • Create runtime-controlled skin and eye materials for effects such as:
  • Sweat and wetness
  • Pallor, flushing, and discoloration
  • Eye and facial appearance changes
  • Expose character controls through Blueprints, Data Assets, Data Tables, or structured external data
  • Support smooth intensity-based transitions rather than simple on/off triggers
  • Package and optimize the Unreal application for Pixel Streaming
  • Support Linux builds, GPU containers, and browser-based real-time delivery
  • Help establish a reusable architecture that can be applied to multiple MetaHuman identities
  • The underlying system must allow multiple effects and behaviors to operate simultaneously while the MetaHuman is speaking.

 

Required Experience

 

  • Strong Unreal Engine 5 and MetaHuman experience
  • Advanced Animation Blueprint knowledge
  • Layered blending, additive poses, bone masks, curve masks, and blend priorities
  • MetaHuman facial rig and ARKit curve handling
  • Unreal Material Editor, dynamic material instances, skin shading, wetness, roughness, and subsurface controls
  • Live Link and real-time facial animation
  • Blueprint-based, data-driven system architecture
  • Real-time performance optimization
  • Strongly Preferred
  • Unreal Pixel Streaming experience
  • Linux packaging and GPU-container deployment
  • WebRTC, TURN/STUN, or browser-streaming experience
  • Experience connecting Unreal to Python, WebSocket, REST, JSON, or external runtime systems
  • Experience building reusable character systems rather than pre-rendered or one-off animations
  • Familiarity with AKS, Kubernetes GPU nodes, or NVIDIA NVENC workflows
  • Initial Assignment

 

 

Organization Digital Epic Studio
Industry Management Jobs
Occupational Category Senior Unreal Engine MetaHuman Developer
Job Location Islamabad,Pakistan
Shift Type Morning
Job Type Full Time
Gender No Preference
Career Level Intermediate
Experience 2 Years
Posted at 2026-07-26 6:22 pm
Expires on 2026-09-08