· Interpret concept art and sketches to create virtual characters, environments, and props
· Extensive knowledge of Character modeling, Hard surfacing modeling, environment modeling, etc.
· Expertise in 3D modeling, sculpting (Zbrush), UVs, Texturing (Substance Painter/Photoshop), Speed Tree, and UV layout. Redshift.
· Some familiarity with animation techniques
· Good communication skills
· Minimum 2 years of experience in 3D design and modeling
· Technical diploma in 3D modeling or a degree in fine arts
· An eye for detail and good visualization skills
· Ability to take feedback and make changes as required